/*
 * Simple, straightforward mutexes with strict semantics:
 *
 * - only one task can hold the mutex at a time
 * - only the owner can unlock the mutex
 * - multiple unlocks are not permitted
 * - recursive locking is not permitted
 * - a mutex object must be initialized via the API
 * - a mutex object must not be initialized via memset or copying
 * - task may not exit with mutex held
 * - memory areas where held locks reside must not be freed
 * - held mutexes must not be reinitialized
 * - mutexes may not be used in hardware or software interrupt
 *   contexts such as tasklets and timers
 *
 * These semantics are fully enforced when DEBUG_MUTEXES is
 * enabled. Furthermore, besides enforcing the above rules, the mutex
 * debugging code also implements a number of additional features
 * that make lock debugging easier and faster:
 *
 * - uses symbolic names of mutexes, whenever they are printed in debug output
 * - point-of-acquire tracking, symbolic lookup of function names
 * - list of all locks held in the system, printout of them
 * - owner tracking
 * - detects self-recursing locks and prints out all relevant info
 * - detects multi-task circular deadlocks and prints out all affected
 *   locks and tasks (and only those tasks)
 */
struct mutex {
	atomic_long_t		owner;
	raw_spinlock_t		wait_lock;
#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
	struct optimistic_spin_queue osq; /* Spinner MCS lock */
#endif
	struct list_head	wait_list;
#ifdef CONFIG_DEBUG_MUTEXES
	void			*magic;
#endif
#ifdef CONFIG_DEBUG_LOCK_ALLOC
	struct lockdep_map	dep_map;
#endif
};
  1. fast path
  2. mid path
  3. slow path